Image brightness needed based on best estimates:
Scenario 1
Scenario 2
ALR Ambient brightness level in the room
0-20
Dark room
200-300
Living room, Hotel, Airport, Bank, Auditorium, Conference room
400-500
Office Environment, Shop, Control room
1K-5K
Daylight
50K-100K
Direct sunlight
0-2
Dark room
20-30
Living room, Hotel, Airport, Bank, Auditorium, Conference room
40-50
Office Environment, Shop, Control room
100-500
Daylight
5K-10K
Direct sunlight
LUX
ft-c
LUX
ft-c
ALS Ambient brightness level on the screen surface
Rule of thumb: The light level on the screen is approx. 50% of the light level in the room
LUX
ft-c
LUX
ft-c
SRF Screen reflectance factor
Screen material
Screen orientation
Downlight only
Sidelight only
50/50 light
dnp Supernova 08-85
BS horizontal
5%
11%
8%
dnp Supernova 23-23
BS horizontal
7%
15%
11%
dnp Supernova STF10
Reflector down
4%
4%
4%
Reflector up
12%
4%
8%
dnp Supernova STF05
Reflector down
4%
6%
5%
Reflector up
9%
7%
8%
Matte white screen
n/a (symmetric)
25%
25%
25%
%
%
%
%
ICR Contrast level needed in final imageNot possible to achieve higher contrast ratio than the projector can provide. Reduce the requirement or increase the projector checkerboard contrast ratio
7:1
Passive viewing
15:1
Basic decision making
50:1
Analytical decision making
80:1
Full motion video
:1
:1
:1
:1
C Projector checkerboard contrast
60:1
Fair
80:1
Good
100:1
Very good
150:1
Great
200:1
Excellent
:1
:1
:1
:1
R Ambient light reflected back to the audience
NIT
ft-L
NIT
ft-L
B Image brightness needed based on best estimates
NIT
ft-L
NIT
ft-L
Bmax Maximum brightness allowed to be "eye-gonomical"
NIT
ft-L
NIT
ft-L
Projector brightness needed for the actual screen size:
Scenario 1
Scenario 2
Set size 4:3 100" 4:3 120" 4:3 130" 4:3 140" 4:3 150" 4:3 160" 4:3 180" 4:3 200" --- 16:9 84" 16:9 92" 16:9 100" 16:9 110" 16:9 120" 16:9 130" 16:9 147" 16:9 160" 16:9 182" --- 16:10 84" 16:10 100" 16:10 110" 16:10 123" 16:10 136" 16:10 151" 16:10 170" 16:10 187" Image height
mm
in
mm
in
Image width
mm
in
mm
in
Image area
m2
ft2
m2
ft2
Peak gain
Peak gain for front projection screens
0.8
Supernova 08-85
2.3
Supernova 23-23
1.0
Standard white screen
Gain effeciency for horizontal viewing position
Horizontal viewing angle*
0°
15°
30°
45°
60°
Supernova 08-85
100%
89%
80%
73%
65%
Supernova 23-23
100%
67%
43%
32%
27%
Standard white screens
100%
98%
96%
94%
92%
*) O degrees is on-axis, perpendicular to the screen center
%
%
%
%
Gain effeciency for vertical viewing position
Vertical viewing angle*
0°
15°
30°
45°
60°
Supernova 08-85
100%
69%
20%
6%
2%
Supernova 23-23
100%
46%
10%
2%
1%
Standard white screens
100%
98%
96%
94%
92%
*) O degrees is on-axis, perpendicular to the screen center
%
%
%
%
Effective gain in viewing position
PBN Effective (net) projector brightness needed
lum
lum
lum
lum
Dimensioning the projector(s):
Scenario 1
Scenario 2
Loss for start-up adjustment of colours
Projector manufacturers often optimize for brightness and not for correct color reproduction. Articles claim 15-20% average loss in brightness for calibration 1-chip projectors claimed to loose 20-40% brightness for calibration 3-chip projectors claimed to loose 5-15% brightness for calibration
%
%
%
%
Number of projectors
ea
ea
Blending zone
Hard-edge blending = 0% Soft-edge blending = 10-25% Stacked projectors = 100%
%
%
%
%
Lamp efficiency
Definition of lamp life = working hours until 50% effeciency. 75% is about average in lamp life
%
%
%
%
Brightness need adjusted for start-up adjustment of coulours
lum
lum
lum
lum
Brightness need adjusted for loss for edgeblending
lum
lum
lum
lum
Brightness need adjusted for loss due to lamp decay
lum
lum
lum
lum
PBG Specified (gross) projector brightness needed
lum
lum
lum
lum